"Multiplayer game of the year" - Chris Plante, Polygon "Insanely fun multiplayer madness ... 9 / 10" - Game Informer "TowerFall was the most fun I had at E3" - Kotaku

TowerFall is an archery combat platformer for up to 4 players.

It's a local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but combat is fast and fierce. It's best played competitively with friends, cross-legged on the floor within punching distance of each other.

Arrows seek

lightly toward opponents. But use them well - you only have a few. Pull your enemies' missed shots from the walls and send them flying back, or retrieve yours from the corpses of your foes.

In chests

you may find powerful varieties of arrows, a protective shield, magical wings, or strange artifacts. Savvy opponents know to strike when you over-extend yourself for treasure greedily.

Dodging

is key to escaping tight situations, but you are left vulnerable after. Particularly skilled archers will pluck arrows from mid-air as they sail past.

At the end of each match

the game rewinds and shows an instant replay of the final kill. Besides simply being fun to look at, this allows new players to watch the victor closely and learn from her technique.

Meet the Team


Matt Thorson

Design, Code, Direction

Miniboss

Graphics

Alec Holowka

Music

Power-Up Audio

Sounds